![]() ![]() One remastered collection that, I think, all gamers have been anticipating is the release today of BioShock: The Collection.īioShock: The Collection contains all three games in the BioShock trilogy ( BioShock, BioShock 2, and BioShock Infinite). While some of these are a great idea ( Resident Evil 4) some don’t seem worthy of revisiting ( Resident Evil 5), and the trend as a whole seems on the brink of getting out of control and taking away from the development of new games. There are 12 little sisters throughout the game and when the start button is pressed, players can find out if they’ve saved the sisters currently in the level they’re on at that time.The trend of the year in 2016 in video games has been the remastering of past classics up to current 1080p HD glory. Saving them will net this achievement but only after another condition is met saving every little sister found in the game. These include the choice of whether to kill or save Grace Holloway, Stanley Poole and Gil Alexander. ![]() It pertains to the moral choices the player has to make during the course of the game. The final unlock on this list of Bioshock 2 secret achievements is called Savior. Getting to the 50 kills mark can be obtained through a single playthrough and is often helped when the player is gathering ADAM with a little sister, as these crescendo events can kill a dozen or so splicers in one go. The second, known as Look at You, Hacker, will unlock after players have accumulated 50 kills with automated/hacked turrets or security bots. The first, Distance Hacker, is unlocked after successfully hacking a door or camera from a distance, with the remote hack tool. This leaves two achievements revolving around hacking of security emplacements. Hacking Related Bioshock 2 Secret Achievements If problems persist, then playing through the game on easy until the first Big Sister encounter at the beginning of Ryan Amusement’s will likely net the achievement. This may be difficult on the harder settings but shouldn’t be too hard if effective plasmid/launcher combinations are used to take away their health fairly quickly. Unbreakable is earned by surviving a Big Sister fight without dying or being revived in a Vita Chamber. Players will have to catch a projectile from either the Rumbler Big Daddy, a Thuggish Splicer or Rrocket Turret. The use of Telekinesis is required for the Counterattack achievement also. An amusing self-aware piece of referential treatment, mimicking the way in which Ryan died during the events of Bioshock. In order to unlock 9-Irony, players must use Telekinesis on the nearby golf club and release it towards Ryan’s head, decapitating the statue. Ryan is sat at a desk and his head can be taken off with a melee attack or plasmid. To unlock it, players will have to enter Ryan Amusement’s and find the talking Andrew Ryan tutorial near the beginning of the tour. ![]() The first of these, and perhaps the most self-referential, is the 9-Irony achievement. This leaves 6 additional achievements for you to work towards. Comical or Satirical Bioshock 2 Secret Achievements These eleven Bioshock 2 secret achievements are named as follows Adopted a Little Sister, Daddy’s Home, Protector, Sinclair’s Solution, Confronted Grace, Defeated the Preacher, Nose for News, Found Lamb’s Hideout, Reunion, Heading to The Surface and Escape. A number of these achievements are attained through the story progression and therefore will be unlocked as players complete the game by default. In Bioshock 2, secret achievements account for 17 of the total 51 that can be attained (DLC for the game has added another 17 achievements and 400 points on top of this). Irrespective of the reasons for their existence this article looks into the Bioshock 2 secret achievements that players can unlock and provides a rough guide on how to go about getting them. Story Related Bioshock 2 Secret Achievements A good meta-contextual use of the secret label can be found in The Secrets of Monkey Island re-release on Xbox 360 & PS3, where all achievements are secret and thematically fitting both the name and setting of the game itself. Another could be the large achievement hunting populace and their thirst for completion of specific or difficult to earn achievements, with the obscuring of them increasing the difficulty of obtaining them. One reason for this is to stop players spoiling – tangentially at least – the bosses or plot points that face them in the future. It has become a trope during this generation of consoles to make certain story or difficult achievements initially secret from the player until they have been unlocked. ![]()
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